RoWar: Spreading
[[RoWar]] Spreading is a Video game under development by Are92, It's going to be run on a game engine, which unfortuantly, Are92 will not tell us the name of yet.
== Features ==
* FPS
* Online match making
* Campaign Solo or Co-op.
== Menu ==
* Campaign
* Multiplayer
* Extras
* Options
* Exit
== Multiplayer online ==
By clicking "Multiplayer" you will get a list of other available servers to play on. The list will show Ping, Server name, Map, Game mode, Locks, players playing and Tags.
You will be available to play with Guest name (Unit XXXX) or your StudioARE.net account, Both ways you can use armour unlocked in Campaign but Elite editing is just available for you if you have an account.
Under the server list it will have a Create Server button, this way can you set up your own hosted server. Here can you choose game mode and change it by how many kills/deaths/captures/or how long it takes to win/end the game.
You can also chose max players Setup time, maps and other options.
The game modes is:
*Team CTF: Two/Four teams fight to get the supply bag in the enemy base, the player who is carrying (and teammates around player) will get health and ammo.
*Team VIP: Two/Four teams to capture the supply bag, if you die it lands on the ground and someone else can pick it up. The supply bag will heal and give ammo to the player who is carrying it and to teammates who are close by. If no one get the supply bag 30 seconds after it's dropped, it will spawn on one of the many random spawn pads.
*Team Territory: Two/Four teams fight to control points around the map, some points may be locked while others are capture-able, it will take around 20 seconds to take over a point (10 seconds to make it neutral and 10 to make it yours).
*VIP: All fight to capture the supply bag, if you die it lands on the ground and someone else can pick it up. The supply bag heals and gives you ammo while you have it.
*Tag: One random player becomes a Carrier and will have to hunt down the others, then he get one down will he be normal and the hunted down player will become the carrier.
*Bombs: One bomb will spawn in the center of the map. Two/Four teams fight to get it from it's spawn and to another teams base.
*Team Deathmatch: Two/Four teams fight to get most kills.
*Deathmatch: Everyone fights to get most kills.
*Survival: Everyone works together to survive a hostile attack, more hostiles come the longer you survive. If you die teammates can revive you within a time of one minute after your death, after that you will be a enemy hostile with instant respawn fighting alongside the bots and other dead players.
== Campaign ==
The Campagin is playable as with the player setup you want, you can have 4 players or play alone, or mix up teams with AI Bots and maybe play 2 players and 2 bots.
It's also made into episodes, more episodes will be available as free DLC witch might be a map part that continue the story or tell the story from another perspective.
== Control ==
The game will feature custom controls but the basic will be:
* W A S D - Movement control
* Mouse - Camera and Aim control
* T - In-Game chat
* Y - Team chat
* Space - Jump
* Mouse 1 - Fire
* Mouse 2 - Meele
* Mouse wheel/1,2,3 - Change Weapons
* ESC - Menu
* CTRL - duck
* E - Activate/Pickup/Enter
* Q - Change to last used weapon
* F - Activate/turn off Flashlight
* R - Reload
== Extras ==
Extras will include links to DLCs and updates, Credits and Achivements.
== Options ==
Under options will you find settings to change controls, audio, video Character Customization and more.
The Character Customization is not really likely to be made but if it does the plans are already made.
In the Character Customization mode you can choose Helmet, Torso Armor, Shoulder armor and Leg armor.
You can also chose one of the four colors:
* Black and Grey.
* Dark Forest camouflage.
* Sand camouflage.
* Snow camouflage.
The choice of color will affect all your armor parts.
{{RoWar}}
[[Category:RoWar]]